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Hover Strike

Platform: Jaguar
Publisher: Atari
Developer: Atari

As Lead Designer for both Atari Jaguar Hover Strike titles, I managed 4 other Level Designers in addition to helping define the story and general creative direction for these Tank-combat, mission-based games. In addition to building height-maps, tiling bitmaps, scripting game objectives and placing enemies, I was also able to write a large portion of the game manual, and the entire hint/strategy guide for the Atari 800-help number.  These strategies were later reprinted in the "Official Jaguar Game Guide". 

While neither title received much critical praise, I still take pride in the effort put into them by every member of the team, and the countless nights I spent tiling maps and building geometry from an imperfect height-mesh editor.