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Hover Strike
Platform: Jaguar
Publisher: Atari
Developer: Atari
As Lead Designer for both Atari Jaguar Hover Strike titles, I
managed 4 other Level Designers in addition to helping define the story and
general creative direction for these Tank-combat, mission-based games.
In addition to building height-maps, tiling bitmaps, scripting game objectives and placing enemies, I was also able to write
a large portion of the game manual, and the entire hint/strategy guide
for the Atari 800-help number. These strategies were later reprinted
in the "Official Jaguar Game Guide".
While neither title received much critical praise,
I still take pride in the effort put into them by every member of the team,
and the countless nights I spent tiling maps and building geometry from
an imperfect height-mesh editor.
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