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BIOSWARM

Platform: Playstation
Publisher: 3DO
Developer: Cyclone Studios

The basis for BioSwarm, also known at one time as NRG and Groundwave, was Nasty Radioactive Garbage, or more affectionately, NRG, a Sony PlayStation action title that never came out.
 
The story began with living, toxic space waste that found its way to earth, animating or, perhaps re-animating, animate and inanimate objects, turning the lot of them into predators.
 
Through a first- or third-person perspective, you would have selected one of three mech-style ships or one of three more organic, crab-like vessels in which to battle the predators. The mission was to capture the opposing force's energy by stunning them three times before they had time to rejuvenate themselves. Once you'd stunned them the third and final time, you had to gather their ejected energy and so on, until the last predator was defeated.
 
There were five levels, which progressed in difficulty; however, you could have started on either end of the spectrum and worked your way through. For example, you could play through the levels starting with Silicon Slums, then move through Viva Las Vegas, Polar Necropolis, Auto Wrecking Yard, and eventually the final bout in The Radiant City. Or, you could've begun with Auto Wrecking Yard, and worked your way to Radiant City backwards. Whichever path you chose, you could have played either a mission-based game or campaign levels.
 
Two-player mode was also available, in which you competed against your opponent for energy, or destroyed him in deathmatch mode. Cyclone Studios was proudly touting, seemingly above all else, NRG's level of AI. The development team studied animal pack mentalities in hunting scenarios, to re-create similar hunting-style movement among the predators in the game. For example, the swarms stayed together, until they were independently threatened, or until only one of them remained. At which point, your strategic hunt became a wild goose chase.
 
WHAT HAPPENED?
3DO canceled the game, as it was appearing to be the weakest in the company's console lineup. However, just recently, 3DO reps told videogames.com that the game is in redesign, so it may or may not come out after all. For posterity's sake, we'll keep it here for now.